Twenty-one days ago, I published a version of the Flipulator Free app to the Google Play Store. The changes I added included a low profit alert and an addition of a budget items entry (list of repair items). Shortly after I published it, I noticed that my current installs began to stagnate and later decrease. I began to realize that I did not implement the budget items properly. I originally designed the budget items to be side-by-side like the rest of my entries but that was before I realized that was not a good idea. This was my original design:
Friday, February 26, 2016
Thursday, February 25, 2016
How to Get Data from an Excel Spreadsheet Into Your App.
Today we want to focus our efforts on getting an Android app to open an Excel spreadsheet to pull data from it and populate objects that use the data. The packages that we will be using are:
Saturday, February 20, 2016
How to Build a Simple Game User Interface
We will now turn our attention to building the user interface for the CowsBells game we have been working on. As a recap, we started with the initial project setup and then we built the Welcome Screen. The files we will be working with today are:
Tuesday, February 16, 2016
How to Setup An Welcome Screen for an Android App
The next lesson will now speak to how to setup a welcome screen for an Android app.
The three files we will be working with are:
The three files we will be working with are:
Sunday, February 14, 2016
How to Setup an Android Project Using GitHub Desktop and Eclipse.
GitHub
Saturday, February 13, 2016
Introduction
I am an accomplished software engineer with five years experience working in various languages such as Java, PHP, Visual Basic, C++, FORTRAN and COBOL. I am presently looking for employment as a Java developer and I am open to moving into the PHP or Android development space as I also have experience working in both.
Subscribe to:
Posts (Atom)